Available Paths in Aethelgard

These are the disciplines and roles found among the adventurers and defenders of Aethelgard. Choose your path on the Character page after logging in.

Note: Stats shown are base values at Level 1. Your actual stats will increase with level and equipment.

Aetheric Sage

Weavers focused on subtler resonances (Life, Light, Mind, Warding), capable healers and support specialists, sometimes preserving echoes of the Old Ways.

Base Stats (Lvl 1)

  • HP: 95 (+10/lvl)
  • Armor: 6 (+1/lvl)
  • Dodge: 7% (+0.4%/lvl)
  • Damage: 8-14 (+1-2/lvl)
  • Speed: 3.5
  • Range: 10

Class Passive

AetherRegen: Regenerates 1.5% of Max Mana/Aether per second.

Archer

Dedicated ranged attackers specializing in bows, deadly at a distance but vulnerable up close. Common among Aethel'darin and Rift Stalkers.

Base Stats (Lvl 1)

  • HP: 75 (+8/lvl)
  • Armor: 2 (+0/lvl)
  • Dodge: 5% (+0.2%/lvl)
  • Damage: 11-20 (+1-3/lvl)
  • Speed: 3.5
  • Range: 12

Class Passive

Passive Ability: None

Berserker

Frenzied warriors, often touched by Shard-madness or battle fury, focused on overwhelming damage at the cost of defense.

Base Stats (Lvl 1)

  • HP: 110 (+12/lvl)
  • Armor: 5 (+1/lvl)
  • Dodge: 10% (+0.5%/lvl)
  • Damage: 18-28 (+2-4/lvl)
  • Speed: 4
  • Range: 1.6

Class Passive

Regen: Regenerates 0.5% of Max HP per second.

Blademaster

Aggressive melee combatants, perhaps from the Shardlands or specialized Eldorian schools, favoring offense over defense.

Base Stats (Lvl 1)

  • HP: 100 (+11/lvl)
  • Armor: 8 (+1/lvl)
  • Dodge: 9% (+0.4%/lvl)
  • Damage: 16-24 (+2-3/lvl)
  • Speed: 3.9
  • Range: 1.6

Class Passive

Passive Ability: None

Brawler

Unarmed combatants relying on close-quarters power and resilience, often found in rough Shardland settlements or specific monastic orders.

Base Stats (Lvl 1)

  • HP: 105 (+12/lvl)
  • Armor: 10 (+1/lvl)
  • Dodge: 7% (+0.3%/lvl)
  • Damage: 17-25 (+2-3/lvl)
  • Speed: 3.6
  • Range: 1

Class Passive

Passive Ability: None

Elementalist

Shard Weavers attuned to raw elemental forces (Fire, Frost, Storm), wielding destructive power but risking Fluxburn.

Base Stats (Lvl 1)

  • HP: 80 (+8/lvl)
  • Armor: 3 (+0/lvl)
  • Dodge: 6% (+0.3%/lvl)
  • Damage: 14-24 (+2-3/lvl)
  • Speed: 3.5
  • Range: 12

Class Passive

Passive Ability: None

Juggernaut

Heavily armored protectors, nigh-unstoppable forces common in Eldoria's elite guard or as Grumfang shock troops. Durable but very slow.

Base Stats (Lvl 1)

  • HP: 150 (+20/lvl)
  • Armor: 20 (+3/lvl)
  • Dodge: 1% (+0.1%/lvl)
  • Damage: 9-13 (+1-1/lvl)
  • Speed: 2.5
  • Range: 1.5

Class Passive

Regen: Regenerates 1% of Max HP per second.

Recruit

A balanced starting point for new adventurers finding their way in Aethelgard.

Base Stats (Lvl 1)

  • HP: 100 (+10/lvl)
  • Armor: 5 (+1/lvl)
  • Dodge: 5% (+0.2%/lvl)
  • Damage: 10-15 (+1-2/lvl)
  • Speed: 3.5
  • Range: 1.5

Class Passive

Passive Ability: None

Rift Stalker

Agile survivalists from the Shardlands, adept with bows and navigating hazardous terrain. Focused on reach and evasion.

Base Stats (Lvl 1)

  • HP: 90 (+9/lvl)
  • Armor: 4 (+1/lvl)
  • Dodge: 15% (+0.6%/lvl)
  • Damage: 11-17 (+1-2/lvl)
  • Speed: 4.2
  • Range: 10

Class Passive

Passive Ability: None

Runemaster

Grumfang Dwarven specialists, channeling earth power through runes for immense defense and resilience.

Base Stats (Lvl 1)

  • HP: 135 (+17/lvl)
  • Armor: 17 (+3/lvl)
  • Dodge: 3% (+0.1%/lvl)
  • Damage: 11-16 (+1-2/lvl)
  • Speed: 2.8
  • Range: 1.5

Class Passive

Regen: Regenerates 0.8% of Max HP per second.

Scout

Light skirmishers who harass foes from a distance with bows or thrown weapons, valuing speed and evasion. Often Aethel'darin or Shardland natives.

Base Stats (Lvl 1)

  • HP: 85 (+9/lvl)
  • Armor: 4 (+0/lvl)
  • Dodge: 16% (+0.8%/lvl)
  • Damage: 9-15 (+1-2/lvl)
  • Speed: 4.5
  • Range: 8

Class Passive

Passive Ability: None

Sentinel

Sturdy fighters wielding polearms like spears or glaives, skilled at controlling distance and holding positions. Common in Eldorian legions.

Base Stats (Lvl 1)

  • HP: 115 (+13/lvl)
  • Armor: 14 (+2/lvl)
  • Dodge: 4% (+0.1%/lvl)
  • Damage: 10-16 (+1-2/lvl)
  • Speed: 3
  • Range: 4

Class Passive

Block: Chance (15%) to block incoming attacks, reducing damage.

Shadow Walker

Swift, dual-wielding assassins or spies utilizing stealth and speed for high burst damage.

Base Stats (Lvl 1)

  • HP: 80 (+8/lvl)
  • Armor: 2 (+0/lvl)
  • Dodge: 14% (+0.7%/lvl)
  • Damage: 18-28 (+3-4/lvl)
  • Speed: 4.1
  • Range: 1.3

Class Passive

Passive Ability: None

Vanguard

Disciplined warriors, often from Eldoria or trained border patrols, masters of shield and blade. Balanced offense and defense.

Base Stats (Lvl 1)

  • HP: 125 (+15/lvl)
  • Armor: 16 (+2/lvl)
  • Dodge: 5% (+0.2%/lvl)
  • Damage: 12-18 (+1-2/lvl)
  • Speed: 3.1
  • Range: 1.5

Class Passive

Block: Chance (10%) to block incoming attacks, reducing damage.

Void Caller

Reckless Weavers who tap into the dangerous echoes of the Null-Whisper, wielding immense power at great personal risk.

Base Stats (Lvl 1)

  • HP: 70 (+7/lvl)
  • Armor: 2 (+0/lvl)
  • Dodge: 10% (+0.6%/lvl)
  • Damage: 18-30 (+3-4/lvl)
  • Speed: 3.8
  • Range: 14

Class Passive

VoidPact: Constantly sacrifices 1% of Max HP per second to fuel Void power (Increased Damage/Effects).